setup6 min readMarch 18, 2026

Travian Bot Schedules: Natural, Fixed, Agents, and Safety

Choose Natural or Fixed

The Schedules page offers two modes. Pick one per account.

  • Natural plans new session times for every day. New accounts start here.
  • Fixed repeats the same weekly grid every week.

Switching mode does not delete the other one. Your painted Fixed grid stays where it is while Natural runs, so you can go back at any time.

How Natural sessions work

Natural builds each day from the agent's own timezone.

  • Each agent plays two or three sessions a day, four to eight hours in total.
  • Sessions change start time and length from one day to the next.
  • One long sleep block sits in each 24 hours, and its start time drifts.
  • Short breaks split the sessions apart.
  • Some days have a gap where the account does not play at all.

With more than one agent, Vangrd spreads the agents around the clock and keeps their sessions from stacking on top of each other.

Tip: Press Try another pattern to plan a different week from the same settings.

Read the seven-day preview

The preview shows one day at a time. Step through the week with the day tabs.

  • Achieved coverage is a result, not a target. Sleep, breaks, and gaps subtract from it, so a healthy account rarely reads 100%.
  • Average daily coverage is the hours per day the account is in a session.
  • Longest quiet period is the biggest stretch with nobody playing.
  • Overlap is time two agents are in a session together. Vangrd keeps it small.
  • Next refresh is the day the new plan takes over.

Add an agent to raise coverage. Stretching one agent over more hours is not an option Natural offers.

Set agent limits

Limits shape the plan without replacing it.

  • Allowed hours bound the window a single agent may play in. It needs at least four and a half hours.
  • Days off mark weekdays that agent never plays. Leave at least one day free.
  • Every agent uses its own timezone, so a sitter abroad keeps its own clock.

Press Use natural schedule to apply the preview. The plan starts on the next local day for each agent.

Paint weekly windows in Fixed mode

Fixed mode gives you the weekly grid. You decide every slot.

Schedules page showing the weekly grid, presets, timezone selector, and copy controls

  • Set a timezone before painting slots.
  • Use preset buttons to generate a baseline fast.
  • Copy from... clones a schedule to other personas.
  • Check the active-slot summary at the bottom of the grid.

Layer timing variation on top so handoffs are not exact:

  • Behavior presets apply common timing profiles in one click.
  • Jitter (min) offsets exact handoff timing.
  • Early arrival and Overstay soften hard edges around slot boundaries.

Coordinate agents and handoffs

Agents & Sitters lets you see who controls the account and manually intervene in sessions.

Agents and Sitters page showing the current controller, agent cards, and connection state

  • See which agent controls the account.
  • Review which agents are on schedule, waiting, or offline.
  • Start and stop agent sessions manually.
  • Check agent health -- a flaky agent looks a lot like a broken schedule.

One agent can serve several accounts. Its schedule belongs to the agent, not to the account, so a mode change follows it everywhere. Vangrd names the other accounts before it applies the change.

Align browser and automation settings

Configure the browser fingerprint and interaction patterns for each account.

Account browser and advanced settings showing screen size, locale, timezone, mouse, and random visit controls

  • Screen size, Locale, and Timezone shape the account's browser fingerprint.
  • Game version keeps automation aligned with the server UI.
  • Mouse movement speed and Mouse randomness control interaction cadence.
  • Random page visits, Visit interval, and Jitter add passive browsing between tasks.

For initial account onboarding, use Getting Started. If you are configuring defense around your schedules, continue with Automated Defense.

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